Competitivo · Regulamento M-C · Movimentos
Magnet Rise
ElétricoStatus
Poder—
Precisão—
PP12
For 5 turns, the user is immune to Ground-type attacks and the effects of Spikes, Toxic Spikes, Sticky Web, and the Arena Trap Ability as long as it remains active. If the user uses Baton Pass, the replacement will gain the effect. Ingrain, Smack Down, Thousand Arrows, and Iron Ball override this move if the user is under any of their effects. Fails if the user is already under this effect or the effects of Ingrain, Smack Down, or Thousand Arrows.
⚡ Mudanças no Champions vs. jogos principais: PP 10→12
✓ Verificado para o Pokémon Champions
- Usos
- 2 · 0,0%
- Pokémon
- 1
- Top 8
- 0
- Títulos
- 0
Usado por 1 Pokémon
últimos 45 dias · eventos do Limitless com 16+ jogadoresDados de torneios: Limitless TCG · artes, tipos e stats: PokeAPI · Dados do jogo: Pokémon Champions Data v1.1.0 (2026-04-16, CC BY 4.0), com verificações do Serebii — pokemon-champions-data





